AI Insights · Timothy · April 2024
Top 5 Mech Games on iOS in Mexico, Q1 2024
Discover the performance of the top 5 mech games on iOS in Mexico for Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 mech games on iOS in Mexico showed varied performance trends in weekly downloads, revenue, and active users. Here's a closer look at the data, sourced from Sensor Tower.
War Robots Multiplayer Battles by MY.GAMES B.V. experienced a steady weekly revenue, peaking at approximately $16.3K in the first week of January. Weekly downloads saw fluctuations, starting at 2.5K and reaching a low of 1.2K in late February before recovering to 2.5K by the end of March. Active users started at 9.8K and peaked at 11.2K in late January, before dropping to around 8.1K in late February and rebounding to 10K by the end of the quarter.
Tear Them All: Robot fighting by Freeplay LLC had no reported revenue for the quarter. Weekly downloads were relatively low, starting at 1.4K and hitting a low of 48 in late January, but saw a significant rise to 1.4K by the end of March. Active users followed a similar trend, starting at 4.6K, dipping to 3.2K in early February, and then increasing to 4.8K by the end of March.
World Robot Boxing by Reliance Games saw modest weekly revenue, peaking at $268 in mid-March. Downloads began at 985 and decreased to 352 by early March, followed by a rise to 1K by the end of the quarter. Active users started at 2.1K, dropped to 979 by early March, and then increased to 2.3K by the end of March.
Robot Car Transform Battle by Dino Global Studio reported no revenue. Weekly downloads began at 1.1K, decreased to 120 in mid-February, and then recovered to 566 by the end of March. Active users remained relatively stable, starting at 9.2K and ending at 8.1K.
Mechangelion - Robot Fighting by MOONEE PUBLISHING LTD had modest weekly revenue, peaking at $72 in the last week of March. Downloads started at 1.1K, dropped to 285 in early March, and then increased to 425 by the end of the quarter. Active users started at 5K, saw a slight decline to 4K by early March, and then increased to 4.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.